Battle Map Editor with UVTT Export

Build top-down battle maps for virtual tabletops. Paint terrain, draw rooms and walls, place objects and lights, and prepare maps for play in Roll20.

Open Map Workshop

Rooms and terrain

Combine floor materials, landscape brushes, editable walls, rooms, doors and windows. Import your own textures and assets.

Layers and storeys

Arrange objects on layers and work with multiple storeys. Save a project file to continue editing later.

Image and UVTT export

Export finished maps as PNG or WebP, or use UVTT to carry imagery and supported wall, portal and light data into a virtual tabletop.

Getting started

  1. Choose a new project or open an existing map.
  2. Set map dimensions and cell size, then draw terrain and rooms.
  3. Place doors, windows, objects and lights.
  4. Save the editable project, then export an image or UVTT. Check the imported scale and lighting in your VTT.

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